It is absolutely the biggest, baddest, and boldest Sound Blaster to date,” says Wong Hoo Sim, CEO of Creative. That’s why we’ve created the Sound Blaster X7. ![]() Our goal is to allow all these users of all these platforms to enjoy the best audio in the way it’s meant to be heard, and in the way they want to hear it. Audio content for games, music and movies has changed so incredibly in detail and complexity in this day and age, and consumed on so many platforms - PCs, laptops, smart devices, TVs and game consoles to name a few - and by many different generations of users. “The world has changed, and so must Sound Blaster.
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